Five interactive and educational games helping children to develop important skills of logic and sequence and their ability to understand color, shape and pattern.
Each activity has a number of skill levels, starting with a simple level and ending with a more difficult level. Every level uses rich animation and speech. Thomas the Clown is an imaginative example of a multimedia learning resource even for pre-readers, using Logo. Pupils learn how to program Thomas robot by using the commands forward, back, right and left, which introduces the principles of computer programming in a fun, accessible way.
Comments